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Post by meanelliott on Jul 7, 2009 22:42:22 GMT -5
this was my idea for an easy to run condition pressure/ frag spike in gvg:
d/e wounding strike, crippling sweep, zealous sweep, grasping earth, heart of fury, flame djinns haste, conjure flame, res sig
w/rt cripslash, gash, frenzy, rush, sun and moon, bulls strike, enraging charge (or wild blow), death pact signet
e/x blinging surge, shell shock, lightning bolt, lightning javelin, gale, aura of restoration, air attunement, res sig
me/e fevered dreams, fragility, ethereal burden, kitahs burden, glyph immolation, steam, drain enchantment, res sig
n/rt toxic chill, withering aura, rotting flesh, defile defenses, faintheartedness, rigormortis, rip enchantment, flesh of my flesh
mo/x woh (fill in)
mo/x rc/pnh (fill in)
ether prism/any defensive runner
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fragility spread around, pressure.
spike a clean target with wounding then crippling or cripslash then gash with each melee on off targets and the rest as follows:
spike is [melee damage: ~ 70-150] + [immolate frag/fevered] + [5-10 conditions triggering fragility: 100-200] + [toxic chill: 50-70] + [shell shock or bsurge: 40-60] + [deep wound: ~100] + [pretty much max degen -20h/s]
cripslash and either mesmer or mesmer and necro with runner are a reliable damage oriented split that can efficiently counter most meta ganks, i.e. mindblast ele.
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